You will have to log in with your credentials, the next steps heavily depend on the router you are using. Edit: Some have asked about connecting to their servers from another computer ont heir network. Never share your API key with anyone! You can host your own server by visiting the hosting page. I have been using Project64 with great success. It is typically advised to only leave ports forwarded when you need them. You will have to find an entry about port forwarding and set it up for the respective port that you want to use. This guide shows how to install a dedicated server. If you want your server to be publicly visibile, you will have to get an API key from SMMDB profile page. POP3 (incoming) Mail server: mail.overssl.net Port number: 993 (IMAP) or 995 (POP3), SMTP (outgoing) mail server (authorised accounts only):mail.overssl.netPort number: 465, Primary name server: ns1.digitalocean.com, Secondary name server: ns2.digitalocean.com, Tertiary name server: ns3.digitalocean.com. Configuring the server side of everything is the same as always, the only difference you need to play locally is to use your local IP address. You can host your own server by visiting the hosting page. Using the outfacing IP does not work here. As long as you forwarded your ports it should work without any issues. You can get your outfacing IP at sites like this. keep it empty, if you don't have a domain, "The **best** Net64+ server ever\n\n:unicorn_face:", // this is required, if you want your server to be listed, you can try using a later version of Node, but you will need to install C++ compilers, install yarn. open a terminal in the folder of your server and execute the following commands. Run cmd and type "ipconfig /all" on the computer hosting the server. Run cmd and type "ipconfig /all" on the computer hosting the server. find the entry from your Ethernet or Wifi adapter showing your default gateway, which should look like 192.X.X.1/0, this is your routers web interface. Please note that this Guide was copied from a Google Doc made by the Net64 developers. go to search and search "cmd". open a terminal (Win + "cmd . Net64 - Server Hosting. You are viewing this site in staging mode. It will dump a bunch of shit but what you want is under the Ethernet adapter section. Also use the same port as you were before. If you want your server to be publicly visibile, you will have to get an API key fromSMMDB profile page. Simply google "add firewall exception windows". You can host your own server by visiting the hosting page. Joining via LAN can be done by using the LAN IP address which looks like 192.X.X.X. It will dump a bunch of shit but what you want is under the Ethernet adapter section. OR just Google "whats my ip" and it will find it for you. Copy the IPv4 address, now use this for the IP you put in on your other computer. 2019-2021 Net64 Team - Website source code, find the entry from your Ethernet or Wifi adapter showing your default gateway, which should look like 192.X.X.1/0, this is your routers web interface. $ yarn global add pm2 $ yarn build $ pm2 start ./dist --name="net64 server". Port forwarding must be done at your router's web interface. Joining via internet is only possible, if you correctly port forwarded. go to search and search "cmd". You need to forward your ports, this is a router specific process but typically if you just lookup "-router name- port forwarding" you can find some type of guide for your router. CNAME for www. Port forwarding must be done at your routers web interface. Whatever your IP is, put that in the IP box. You can host your own server by visiting the hosting page. For Khoo Web customers. Secondly check any firewall settings for the program. For those who are unfamiliar forwarding your port is essentially allowing outside people to see and connect to you externally through this port. Joining via internet is only possible, if you correctly port forwarded. Once the ROM has loaded and you are sitting at the SM64 title screen start the SM64O app. If you just want to play with your friends you might be better of creating a private server since its a lot easier. For those hoping to jump into SM64O and host a server to play with friends, you need to keep a few things in mind. You will have to log in with your credentials, the next steps heavily depend on the router you are using. Port forwarding must be done at your router's web interface. Never share your API key with anyone! Its a package manager for npm, which is generally faster, open a terminal in the folder of your server and execute the following commands, (OPTIONAL) if you want to run your server indefinitely with auto restarts, I suggest to use pm2. Now select the port you decided to forward. 8000 works fine as a default port and is advised. Click in this bar to return to normal site. Next there are a few more considerations: The ip address you need to put in the ip address box is your outfacing IP. is khooweb.co.uk. (OPTIONAL) if you want your server to be listed, go to SMMDB, login with Google, go to profile and get your API key, 2019-2021 Net64 Team - Website source code, // set this to true, if you want your server to be listed, // whether gamemode voting should be enabled, // whether password is required to join this server, // domain of your server for public server list. The first thing to try is running as admin. Port forwarding must be done at your routers web interface. To have friends connect make sure you share the same outfacing IP and port with them. Joining via LAN can be done by using the LAN IP address which looks like 192.X.X.X. You will have to find an entry about port forwarding and set it up for the respective port that you want to use. got to your windows start bar. If any issues persist. Please note that this Guide was copied from a Google Doc made by the Net64 developers. (OPTIONAL) if you want to run your server indefinitely with auto restarts, I suggest to use pm2. Joining via LAN can be done by using the LAN IP address which looks like 192.X.X.X. Keep in mind this will also open the port to people who are not your friends/family/etc. Set the A record to 212.71.232.219. Select your character (make sure you already have a save, otherwise you can freeze in the opening cinematic if you are playing anyone other than Mario) and your emulator. Joining via internet is only possible, if you correctly port forwarded. To connect to a local server see below: To connect to a local server you need to use your in network (local) IP. See below for full details. got to your windows start bar. 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